Howard Good reviewed David Williamson Shaffer book How Computer Games Help Children Learn.
In it, Shaffer says that computer and video games, “can help young people learn the ways of innovation they need to thrive in a complex world.”
Shaffer is referring to “epistemic games,” which are “fundamentally about learning to think in innovative ways.”
Kurt D. Squire, Assistant Professor of Education, University of Wisconsin-Madison, and Game Designer says, ‘Like Dewey, Piaget, and Papert before him, Shaffer challenges us to rethink learning in a new age. He uses vivid examples – backed by solid research – to show what education should look like in the 21st century.‘ (Bold added.)
Not to distract from the meaning of this term, but can you say, epistemic games rapidly 10 times?
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